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July 22, 2010

General Emotes Revealed (World of Warcraft nude)

There a ton of fun emotes you can use in wow. Just type in the standard /<emote> and your character will perform the specified action.

Here is a full list of emotes in wow.

Agree
Amaze
Angry
Apologize
Applaud
Applause
Beckon
Beg
Belch
Bite
Bleed
Blink
Blood
Blow
Blush
Boggle
Bonk
Bored
Bounce
Bow
BRB
Burp
Bye
Cackle
Calm
Cat
Catty
Cheer
Chew
Chicken
Chuckle
Clap
Cold
Comfort
Commend
Confused
Congrats
Congratulate
Cough
Cower
Crack
Cringe
Cry
Cuddle
Curious
Curt
Curtsey
Dance
Disappointed
Doh
Doom
Drink
Drool
Duck
Eat
Eye
Farewell
Fart
Fear
Feast
Fidget
Flap
Flex
Food
Frown
Gasp
Gaze
Giggle
Glad
Glare
Gloat
Goodbye
Greet
Greetings
Grin
Groan
Grovel
Guffaw
Hail
Happy
Hello
Hi
Hug
Hungry
Impatient
Insult
Introduce
JK
Kiss
Kneel
Knuckles
Lavish
Lay
Laydown
Lick
Lie
Liedown
Listen
Mad
Massage
Moan
Mock
Moon
Mourn
No
Nod
Nosepick
Panic
Peer
Peon
Pest
Pick
Plead
Point
Poke
Ponder
Pounce
Praise
Pray
Purr
Puzzled
Question
Raise
Rdy
Ready
Rear
Roar
Rude
Salute
Scratch
Sexy
Shake
Shimmy
Shindig
Shiv
Shiver
Shoo
Shrug
Shy
Sigh
Sit
Slap
Sleep
Smell
Smirk
Snarl
Snicker
Sniff
Snub
Sob
Soothe
Sorry
Spit
Spoon
Stare
Stink
Strong
Strut
Surprised
Surrender
Talk
TalkEx
TalkQ
Tap
Taunt
Tease
Thank
Thanks
Thirsty
Threat
Tickle
Threaten
Tired
TY
Veto
Victory
Volunteer
Wave
Weep
Welcome
Whine
Whistle
Wicked
Wickedly
Work
Wrath
Yawn
Yay

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July 21, 2010

General Complete List Of Emotes (World of Warcraft night elf)

Here's a complete list of "emote" commands, just type in /<emote here> and you shall perform the emote!

A few people had requested this, so here it is. :)

Agree
Amaze
Angry
Apologize
Applaud
Applause
Beckon
Beg
Belch
Bite
Bleed
Blink
Blood
Blow
Blush
Boggle
Bonk
Bored
Bounce
Bow
BRB
Burp
Bye
Cackle
Calm
Cat
Catty
Cheer
Chew
Chicken
Chuckle
Clap
Cold
Comfort
Commend
Confused
Congrats
Congratulate
Cough
Cower
Crack
Cringe
Cry
Cuddle
Curious
Curt
Curtsey
Dance
Disappointed
Doh
Doom
Drink
Drool
Duck
Eat
Eye
Farewell
Fart
Fear
Feast
Fidget
Flap
Flex
Food
Frown
Gasp
Gaze
Giggle
Glad
Glare
Gloat
Goodbye
Greet
Greetings
Grin
Groan
Grovel
Guffaw
Hail
Happy
Hello
Hi
Hug
Hungry
Impatient
Insult
Introduce
JK
Kiss
Kneel
Knuckles
Lavish
Lay
Laydown
Lick
Lie
Liedown
Listen
Mad
Massage
Moan
Mock
Moon
Mourn
No
Nod
Nosepick
Panic
Peer
Peon
Pest
Pick
Plead
Point
Poke
Ponder
Pounce
Praise
Pray
Purr
Puzzled
Question
Raise
Rdy
Ready
Rear
Roar
Rude
Salute
Scratch
Sexy
Shake
Shimmy
Shindig
Shiv
Shiver
Shoo
Shrug
Shy
Sigh
Sit
Slap
Sleep
Smell
Smirk
Snarl
Snicker
Sniff
Snub
Sob
Soothe
Sorry
Spit
Spoon
Stare
Stink
Strong
Strut
Surprised
Surrender
Talk
TalkEx
TalkQ
Tap
Taunt
Tease
Thank
Thanks
Thirsty
Threat
Tickle
Threaten
Tired
TY
Veto
Victory
Volunteer
Wave
Weep
Welcome
Whine
Whistle
Wicked
Wickedly
Work
Wrath
Yawn
Yay

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July 20, 2010

Shaman Totem Guide (World of Warcraft talent)

Well seeming as i play a shaman. And i have a 60 shaman, i thought i would give a totem guide. How you get all the saptas to be able to use your totems.
Well here goes :)

1. Call of Earth
(A) Earth Sapta
Go into the Brambleblade Ravine, it's the thorny cave area in the southeast corner
of Mulgore. Fight through and kill shamans until they drop the water. Take the
water back to your trainer and get the Earth Sapta.
(B) Kodo Rock
Take the Earth Sapta to Kodo Rock, east of Narache. It's a relatively small,
monolith-looking thing (it looks like a column from Stonehenge). Right-click the
Earth Sapta to drink it once you're there, and talk to the elemental that appears.
He'll give you a piece of quartz.
Earth Totem
Return to your trainer with the quartz and enjoy your Earth Totem.
2. Call of Fire (Level 10)
(A) Kranal Fiss
He's in a small building northeast of the Crossroads on the Grol'dam Farm. Note
that as you head north out of the Crossroads, you'll see a small building and a
tower on the road. This is NOT where Kranal Fiss is. Go north beyond that, the
road will split to the north and to the east. Head northeast at this point, you'll see
the farm, with two buildings. Fiss is in the far building. He'll tell you to talk to Telf
Joolam in Durotar, and give you the Torch of the Dormant Flame.
(B) Telf Joolam
From Grol'dam Farm, follow the road east out of the Barrens into Durator. You'll
cross a Bridge over the Southfury River. As soon as you cross the bridge, turn
south and follow the east shore of the river. Travel a few minutes until you run
into the mountains. There is a winding path up the mountain, it's somewhat hard
to see and follow, and it's very narrow. At one point it appears to be a sheer dropoff
dead-end, but it's not. Step carefully. When you reach the top, Telf is there,
and when you speak to him, he will tell you to get some Fire Tar and a Reagent
Pouch.
Reagent Pouch
Go back north from Telf's mountain until you reach the road, and then follow it
east to Razor Hill. Once there, travel north but do not enter the ravine, head to the
right side of the path up the hill. Keep moving north until you see a cave with
some Burning Blade mobs in it. Fight your way in until you see Burning Blade
Cultists (the ones with the imp pets). Kill them until you get your Reagent Pouch.
Only the Cultists drop the pouch, so don't waste your time on fanatics or
neophytes.
(D) Fire Tar
Go back towards the Crossroads (south to Razor Hill, west to Southfury River,
west towards Crossroads). Northeast of the Crossroads (but south of the road to
Durator, south/southeast of the farm where Fiss is) you'll find Thorn Hill.
Razormane camps line the entirety of the ridge. In the eastern-most camp (the
one with the chests for the supplies quest, if you're doing it) you will find
Razormane Geomancers. Kill them until you get the Fire Tar. Geomancers are the
only ones that drop it, target them. This camp is right at the top of the hill as
you're heading west from the Southfury Bridge, just south of the road.
(E) Back to Telf
Take your tar and pouch back to Telf. He will give you the Fire Sapta. Head up the
hill past him until you reach the rock shrine. You must defeat a level 12-13
elemental and loot an ember from his corpse. He's a piece of cake, the standard
Shaman approach to solo combat will make short work of him (drop your
stoneskin totem, melee and shock him to death, bring a heal potion if you're
worried). He drops an ember, take it and the torch you got from Fiss to the brazier
next to where the elemental spawned, light the torch.
(F) Back to Fiss
Take your Torch of the Eternal Flame back to Kranal Fiss in the Barrens to get your
Fire Totem.
3. Call of Water - Level 20
This quest is ridiculous, have your Ghost Wolf purchased and on your hotbar, you'll
be glad you did. It will also benefit you to strategically bind to reduce travel time.
Recommendations for how to do this are included.
*Note - I happened to accidentally fall into Dustwallow Marsh while exploring the
mountains in southeastern Barrens before doing this quest, and I managed to find
the ogre village (Blackenwall or something) in there and pick up the flight route to
it. This ended up saving me a TON of walking time later, as I could fly to that
village and take a short jog out of the Marsh that dumps you out right near Brine's
shack (see step B). The trouble with this approach is that the critters in
Dustwallow are hellacious at this level, I got lucky. If you're brave or stupid, give
this a shot. Head into Dustwallow from the normal entrance in southeastern
Barrens and follow the road until you hit the ogre camp, then pick up the flight
route, it cuts out that nasty long run down from Crossroads.
(A) Islen Waterseeker
Go speak to Islen Waterseeker in the Barrens. She is near the water at the
merchant coast, south of Ratchet, north of the docked Bloodsail ship. Her hut is
hard to see, it's behind a big hill. If you look on the world map there's a little
finger that juts out into the water just south of Ratchet, that's where she is. She
will tell you to talk to Brine in South Barrens.
(B) Brine
She is in a Tauren shack up on a ridge on the southwest side of the Barrens, just
south of the Field of Giants, north of Razorfen Kraul (it's closer to Thousand
Needles than it is to Taurejo). Lots of level 20-24 roaming aggros in here. Ghost
Wolf and dodge them. She has a few things for you to do, first you must collect a
water sample from the pool of water just outside her hut. Do it and return.
Tarren Mill
Next you have to go to Tarren Mill. That's right, in Hillsbrad. Eastern Kingdoms.
Before you do this, Ghost Wolf and run up to Taurejo, and bind at the Inn there.
Then run to Crossroads and catch the flight to Orgrimmar, and take the Zeppelin
to Undercity.
If you've never been to Orgrimmar, go back to Razor Hill (you went through it in
your Fire Sapta quest), and then just head due north, you'll run into it eventually.
Go in and head for the big tower in the center of the first valley. At the top is the
flight master, pick up the flight route, then head back outside and go east. The
zeppelin platform is there. There are two zeppelin routes that dock here, one goes
to Undercity, that's the one you want. Talk to the goblin zeppelin masters to see
where each flight goes. The zeppelins arrive every five minutes or so, simply hop
on when they arrive, and hop off when they dock in the Eastern Kingdoms.
(If you use the Dustwallow Ogre Village approach, bind there instead of in Taurejo,
if there's an inn. I didn't think of this when I was doing the quest so I didn't
check).
Get the bat route in Undercity if you don't have it, then head past Undercity into
Silverpine (southwest from Undercity). You can follow the roads on the world map
to figure out how to get to Hillsbrad, it's pretty easy. But! Stop at Sepulcher first
and get the bat route there. You'll be coming back here at the end of the quest to
drink the Water Sapta.
Then head to Hillsbrad. It's a contested zone with lots of stuff that'll be a bit rough
on you, ghost wolf and stay on the road. At the time of this writing (12/07/04),
alliance activity is insanely heavy in Hillsbrad on my server and they've got a
massive level advantage. You'll need speed and some luck. When you get to
Tarren Mills, fill your water flask at the well and then get the bat route here, too.
Use your hearthstone to warp to Taurejo (or Dustwallow), then Ghost Wolf and run
back to Brine.
(D) Ashenvale Water
Now you must fill your final sample. This one can be a hassle. Go to Ashenvale.
Ghost Wolf yourself and stick close to the road. Keep your eyes peeled for alliance
people. If you're in wolf form, you're likely to be able to outrun most of your
trouble.
Follow the road until it splits, take a left (west) and stay on the the road. You will
eventually run into another fork. One way leads to a less formal path (not on the
world map), the other leads to Astranaar. You don't really want to tangle with the
level 40 sentinels in Astranaar, so take the unmarked path (south). It will take you
to the Ruins of Stardust. The fountain is on an island in the center, which is
guarded by level 22-23 swamp elementals (some are casters). Bring a friend if
you have trouble. Fight to the foutnain, get the sample, go back to Brine.
Ashenvale is also frequently populated with alliance, be prepared for some
fisticuffs.
Optionally, on your way back, you can go east at the first fork you took and get
the wyvern route at Splintertree, and fly to the Crossroads from there. If you have
the Dustwallow route, you can hopscotch your way down there (fly to Crossroads
and then to Dustwallow) and skip all the running.
(E) Water Sapta
Brine will give you a sample of the purest water. Take that to Islen Waterseeker
and she will give you the Water Sapta and some of the last drops of purest water.
When I did this, the quests got a little tangled up and confused and I kept getting
'duplicate item' errors, but they can be ignored as long as you have your Water
Sapta. Islan also gives you the last remaning drops of pure water (double check
and make sure you have these, this is the #1 thing I see people reporting that
didn't go right when they did the quest). Now you go back to Sepulcher. At this
point, I made a pit stop in Ratchet and bound there, so I could warp straight back
to Ratchet once I was done in Sepulcher. Your hearthstone may not have reset if
you do all this quickly enough. It took me two shots at the Ashenvale Fountain due
to interference from alliance goons so my stone had reset. Bind in Ratchet if you
want, then go to Crossroads, fly to Orgrimmar, and ride the zeppelin back to
Undercity in the Eastern Kingdoms.
Run into Undercity and take the bat to Sepulcher (aren't you glad I made you stop
and pick it up?). Now head west past Sepulcher - it looks like there's nothing back
there, but there is, keep working at it. You want to go due west from Sepulcher
until you get to the coast. The water shrine is there. Drink the Sapta at the shrine
and the corrupt elemental appears (he's a pushover, even if he's got a few levels
on you - drop your Searing Totem and a Stoneskin Totem, have a heal potion
ready just in case, get out your Rockbiter Weapon and have at him).
The elemental drops some bracers. Place those and the pure water in the brazier
and a friendly elemental appears. Talk to him and get a shard of water. If your
hearthstone has reset, activate it to warp to Ratchet and then jog south to Islen.
Otherwise, enjoy the zeppelin ride back.
(F) Water Totem
Finally, Islen gives you the Water Totem. Exhale gladly, this is the most annoying
of the totem quests, and you're now done with it.
4. Call of Air - Level 30
(A) Air Totem
This is the easiest of the quests, and I highly suspect that it won't remain in this
form forever. Talk to your trainer (for Taurens, it's the sleeping guy in Thunder
Bluff on Spirit Rise). You'll be told to head for Thousand Needles and speak to an
NPC. Chances are that you've already been in Thousand Needles. If not, go south
of where Brine is, take the lift down, and follow the road southeast to Freewind
Post, get the wyvern route here, and then head northeast. There's a cave along
the northern wall with a ramp leading up to it (there's actually two caves on the
northern wall, you want the eastern-most cave). The NPC is right outside. There's
an NPC with a fun quest inside too that opens up a series of more quests, serveral
of which are not fun at all but decent XP.
Speak to the NPC outside and she just hands over the Air Totem, implying that
she'll have further training for you later.

Cheers
Drunkie

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July 19, 2010

Head Start in Arathi and Speed Trick (Buy WoW Gold)

Neither of these will give you much of an advantage, but they are advantages.

In Arathi, when it says 30 seconds until game begins, start running into the gate. Right when it says the game is beginning, there will be a short second where you stilll can't run past the gate, BUT, you can JUMP over it. On a normal mount this is about a 15 foot head start, on an epic more along a 30 foot.

Also, whenever you get a movement speed boost thats timed, when it reachs 0 seconds, waith .5 seconds and then jump. The buff will end mid flight but you will retain your speed until you hit the ground.

If you do this from a hill you could easily end up with another second or two of the speed buff.

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July 18, 2010

WoW Rep Grind and Rewards (World of Warcraft cheats)

Timbermaw Hold - has rewards for enchanting / tailor / leatherworker / blacksmith / alchemy
http://www.worldofwarcraft.com/info…aw/rewards.html

Grinding faction with the Timbermaw is one of the more time consuming factions to gain. There are two zones with two or three area's to kill mobs for faction.

The first zone is Felwood (http://www.thottbot.com/?z=67). Here you will kill Deadwood Avengers, Den Watchers, Gardeners, Shaman, Pathfinders, and Warriors. Each kill is worth 5 rep. One of the first quest you want to gain is 'Deadwood of the North'. This quest will require you to kill X number of Deadwood mobs. Once you have completed the quest you then get a repeatable quest to turn in 5 Deadwood Headdress Feathers. Each turn in is worth 50 rep if my memory serves me correct. Also, while killing the deadwood creatures you will come upon a unique item called 'Deadwood Ritual Totem'. Once you are neutral with the Timbermaw You can turn in the totem for even more rep.

The other location to gain Timbermaw rep is in Winterspring (http://www.thottbot.com/?z=71). Here you will kill Winterfall Totemics, Pathfinders, Den Watchers, Shaman, Ursas, Runners, and the High Chief Winterfall. The High Chief is worth 25 rep and the other mobs 5 rep. Like in Felwood you can get a quest called 'Winterfall Activity' to kill X number of Winterfalls for rep. Once you have done that quest you can do the repeatable quest to turn in Winterfall Spirit Beads. Also, just like in Felwood a unique item drops that starts a quest called Winterfall Ritual Totem. Once you are neutral with the Timbermaw you can turn in the totem for even more rep.

Cenarion Circle - has rewards for enchanting / leatherworker
http://www.worldofwarcraft.com/info…tions/cenarion/

I have just started working on my Cenarion Circle faction. As such this may not be a complete guide. One of the first quest that you can gain to earn faction is called 'True Believers' and 'Secret Communications'. You kill humanoids called Twilight Avengers, GeoLords, Stonecallers, etc. to find Encrypted Twilight Texts. You can continue to turn in 10 pages for faction. Each Twilight you kill also gives you 1 rep point. Once you have reached friendly with Cenarion Circle you can continue on to another quest. Here you collect a Twilight Cultist set (Robe, Cowl, Mantle) in order to gain access to a lesser summon stone I think it is. Useing the stone brings forth a level 58-60 elite. Killing the elite drops another item that you collect. Sorry, only done it once so far and can't remember the name. Collect three of these to get a token or something that is then used to move up to bigger and better summoned mobs. At the highest tier you can summon a god which is a 40 man raid boss mob.

Thorium Brotherhood - has rewards for Enchanting / Blacksmith / Leatherworking / Tailoring / Alchemy
http://www.worldofwarcraft.com/info…ium/vendor.html

Be prepared to do alot of farming or spend some $$ to gain Thorium Brotherhood faction. There are a number of quest in Searing Gorge (http://www.thottbot.com/?z=55) to get you started. Once you have done all the starter quest you can then work on a repeatable quest to get your rep up to friendly. The quest is called 'Restoring Fiery Flux Supplies' and will either use iron, heavy leather, or kingsblood. You will also need to collect Incendosaur Scales to add with the iron, heavy leather, or kingsblood when turning in the quest. Once you hit friendly status with the Brotherhood you need to start collecting Dark Iron Residue. There are three ways to collect residue. The easy way is to just buy residue from the AH. The other two ways is to mine
dark iron nodes that spawn randomly or to loot residue from the npc's in the BRD instance.

Argent Dawn
- has rewards for everyone
http://www.worldofwarcraft.com/info…ent/vendor.html

Argent Dawn rep is one of the easier factions to gain. To start there are numerous quest for both the horde and alliance to perform. Once those are done you can continue to kill the undead in Western and Eastern Plaguelands, and the instances in those zones for 'tokens' to turn in for rep.

Major City Faction

There are three main ways to 'farm' a major city faction outside of your normal every day quest currently. First way is to turn in runecloth to gain rep with a specific city. The second way is to turn in supplies for the AQ war effort and then turn in the tokens for rep. The last way is to farm rep in AV. Each time you turn in a body part, mine supply, etc. in AV you not only get the AV rep but also +10 or more rep with a major city. So you can easily gain access to a cross-racial mount.


Additional Rewards
Texts add 100 rep per 10 turned in, on my server the usually go 20g/stack of 20. you can, as the OP said grind rep from the twilight guys (1 per kill, up to 5 for the 'twilight keeper' mobs) and collect the texts off them. turn in 10 texts and you've got a nice chunk of rep.

after you summon the Templars from the Lesser Windstones (the ones that need just the robe/cowl/mantle. also noted you can usually Duo these, get a tank and a healer and you're set.) you can turn 3 of the Crests in, along with a Large Brilliant Shard, to get an item to summon Dukes. Dukes get summoned from the Regular Windstones, and require the mantle/cowl/robe and the necklace you got from turning in the 3 crests and the LBS. they can usually be 5 manned, and you will need a warrior to hold aggro. Dukes have some very interesting loot, Soulrenders are popular for Hunters/DW Fury Warriors, etc. Dukes give roughly 25 rep per kill (i think). you kill 3 of them, with each kill you get Signets. these Blue items can be turned into CH, along with 5 LBS for a ring to summon Lords. Lord summons require the mantle/cowl/robe, the Neck from summoning the Dukes, as well as the ring you got for turning in the 3 signets and the LBS's. these lords require 20-40 people depending on your guild's skill level and gear level. they drop some REALLY good epic quality items, one per type (Fire drops a caster ring, Water drops a healer neck, Wind drops a DPS cloak, and Earth drops a warrior shield.) these, when killed, give 50 rep (i think) and give you an Abyssal Scepter. these get turned in for rep as well… i dont know how much (usually whoever supplies a majority of the mats for summoning Lords gets it)

also, if your server has opened up AQ, AQ20 is a good place to get rep. bosses give 100 CC rep per kill, trash mobs give 1-5 per kill, but theres a lot of trash in there. so if you've got a good guild together, tear up AQ20 for some fun rep grinding.

most importantly, save quests for when you're Honored or Revered, same with texts. grind the trash in Silithus until they dont give rep any more, then turn in those texts you've been saving as well as the quests you've been saving as well.


AD Rep grind: if you're high level (upper 50's to 60) theres a good spot in EPL you can grind on. Fungal Glade, on my server, is RARELY camped, and i can usually make constant circles around it solo. the NPCs up here drop Invaders Scourgestones, and give rep until you're Revered with AD. after you hit Revered, go ahead and turn in those tokens (10 Invader's gives you an honor token, which gives like 50 rep i think) and grind Scholomance (more bosses = more rep ) and turn in those quests you've been saving up.

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July 17, 2010

1-60 in 2 weeks (Buy World of Warcraft Gold)

This is the method the power levelers have used since closed beta and I finally got one of them to give it up. It is by no means the way to go if you want to maximize your experience in the game as this method will bypass almost all the content in the game and essentially ignore many of the fun, unique aspects of wow. This is not recommended for new players and is meant for players who already have experienced the content and just want to level up an alt to play with their level 60 friends (ie. your level 60 instance group needs a priest and there are no priests to be had). As a benchmark to how successful you are with this, download cosmos and use the clock feature to measure your xp/hour. At level 50 you should be getting about 40,000+/hour.

1-20: Newbie lands, stick to the friendly zones (not contested). Just grind. The quests are a waste of time up to level 20 if you are focusing on maxing out xp per hour.

20-26: Wetlands quests and raptors/slime/orcs for grinding. Redridge mountain Lakeshire quests.

26-30: Duskwood quests and undead for grinding. Hillsbrad critter roamers for grinding.

30-35: Did these all in a day on Daggerspines in Hillsbrad right next to Southshore along the coast. Huge spawn, very fast respawn rate, easy mobs to kill. Purgation isle (island in the very far Southwest water area of Hillsbrad) also a nice secluded place you can grind on undead.

36-40: Hillsbrad southshore quests. Desolace quests and kodo grinding for 36-38, then Undead Ravagers in the southeast for 38-40. Cresting exiles at the circle of outer binding in Arathi also for 37-41; extremely easy mobs with a fast respawn. Alterac ogres from 35-40 for grinding. Drywhisker kobolds in Arathi east of Hammerfall for 36-39 for grinding.

41-45: Hinterlands trolls, owl beasts, and wolves for grinding and quests. Badlands ogres, gnolls, and quests.

45-48: Tanaris quests and pirates on the eastern paninsula for grinding. Stranglethorn vale quests (only if you need rewards imo). Badlands greater elementals for grinding.

48-52: Felwood deadwood gnolls for grinding and quests from the sanctuary in the south. Blasted lands dreadmauls for grinding. Un'goro crater (best started at 50) for primarily quests and grinding off the plants and tar elementals. Azshara undead highbornes and thunderhead hyppogriffs for grinding.

52-55: Azshara blood elves for grinding. Burning steppes dreadmaul rock ogre caves firegut ogres (very low AC) for grinding. Felwood irontree woods and cave for grinding (great spot). Western plaguelands questing for argent dawn and grinding on undead throughout the various camps.

55-58: Eastern plaguelands quests from the sanctuary, grinding on undead at the ruined towns. Winterspring grinding at winterfall village or Lake Kel'Theril undead highbornes (my personal favorite camp). Blackrock Stronghold in Burning Steppes for grinding.

58-60: 'The' yeti cave in Winterspring, due Southeast of Everlook (very nice place). Grosh Gok compound ogres in Deadwind pass (great spot, no one knows about it). Eastern plaguelands Fungal Vale undead grinding and argent dawn token farming. Moonowls in northeast winterspring for grinding.

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1-30 Hunters Guide (Warcraft burning crusade)

alliance Only! Sorry
I made a guide for all those people that want to try the hunter class.
My first character was a dwarf hunter and i was a noob at MMOs so it was a long
i made a dwarf because i thought it would look the coolest as a hunter.
To start off, make your hunter (Obviously)
You end up in Coldridge Valley (fastest noob zone IMO)
i dont have to take you through this…. its very easy. do every quest and grind to 6 before you leave coldridge if you have to. make sure to get your delivery quest before you leave.
go through the cave, follow the road until you get to kharanos.
=========Kharanos================
First, as always, make Thunderbrew Distillry your home.
==Quests==
Get these quests:
Crag Boar Rib quest,
Boar Meat & Bear Fur quest,
Steelgrills Tools quest (turn in while you get the other quests) ,
Wendigo Manes quest,
Rumbleshot's Ammo quest.
==IF==
Before you do these run to IF and get skinning and leatherworking, will cost 20c.
==Quests==
Run back to kharanos and do all these quests. you should be lvl 8 now or close to it.
now get the evershine quest and the troll quest, do these, do the favor for evershine, perfect stout, bitter rivals.
once youve turned all these in, you can head to amberstill ranch. (On your way to loch modan)
Get the quest to kill vaggash .He is level 11 elite so may need some help
You should be level 10 now. Do your hunter quest, time to get a pet! quite easy
===========Pet=============
Probbly the reason you are a hunter lol
the perfect pet for hunter combat is the bear, can tank and eats anything.
here is eachpets skills
Bear - Tanking- Easy to feed
Cat - Fast fighting, only eats fish though
Turtle - Perfect tank
==============Gol Bolar Quarry============
Here wont take long.
to get here,follow the road to loch modan past amberstill ranch… its a big hole you cant miss it.
get the 2 quests, go down in the quarry, finish these, and run back and return them.
=============Gear================
What you do here depends on what your leatherworking level is.
if you took a different proffesion i will put what to do for that too
- if you can make armor your level with LW do that now. then if possible go get journeyman LW
- if you cant, go skin a bunch of wendigos till your LW is high enough.
- If you have a diferent proffesion, you will need money here, go to ironforge to the AH and buy the best armor/weapons you can.
===========Next================
Now you will have to take the tram in IF to SW and head to ellewynn forest.
quickly do all the quests in ellwynn (you have a 4 level advantage)
you should get to 12-13 whenyou are done.
=========Westfall==============
Head to westfall and do all the quests here except for deadmines.
you should be around 16, 17
from here, head to loch modan.
========Loch Modan========
Find every quest here, dont forget to go to the hunters lodge!
Do not do elite ogre quests!
Now you should be 19, 20
=========level 20===========
go get your skills,
get/make new gear
dont dual wield, this sucks for now, you will love it at later levels
============Westfall 2===============
Deadmines! your first instance = new gear, weapons, cash
this will be easy with a group of lvl 20+ never take anyone below 18
when you are done, leave group and run to sent hill.
==========Loch Modan 2=============
Ogre slashing time, you will have a good level now to kill these
you will need a group though, at least 3 people, the cave is tricky
==========Redridge============
Now many of the quests here will be gray, start with the orc quests, and bellygrub, and get a group for all of the elite quests
easily done
you should be level 24, 25 now.
===========Wetlands=================
Do all the quests until you get to the 26+ quests, leave this for now.
When you are done, it is time to go to duskwood
=============duskwood============
do all the undead quests and other 27+ quests
you should be at least level 30 now!
==============30+====================
i got ya this far and i can elp you get a bit further.
Now you could go back to wetlands and finish up the other quests there including dark iron dwarves
from here you should go to stranglethorn and do the tiger/panther/gorrilla quests
then grind on tigers till 33
===========Shimmering Flats=============
This place is far away in thousand needles…. you gotta pass some hordes to get here but its worth it.
theres a bunch of turtles to kill (maybe tame one) and basilisks
the raceway has quests for these.
I think that you should go back to stranglethorn now and do some higher leveled quests, and there is as far as i can help you for my hunter is only 38.
==============Tips================
-Grind all you want, hunters are great at it
-Always have a ton of bullets up to your level
-Get skills from other beasts by taming them then teachng them to your other pet
-skin every beast you see
-pwn rogues with traps and track stealthed and flares and other assorted rogue pwning skills
-get interesting pets to show off to your friends

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July 16, 2010

Making 1000 Gold In One Week (World of Warcraft comic)

Getting your epic mount can seem a very hard task when you figure you have to spend 800 gold just for one item, unless you're a warlock or paladin of course , but it's really not.

It's actually much easier than you think, and something that you may actually never have thought of.

I don't remember where I heard this, but it WORKS VERY WELL.

What you want to do is first head to felwood which is east of Darkshore.

Here you will find Withered Protectors: http://www.thottbot.com/?n=6474
and Warpwood Shredders: http://www.thottbot.com/?n=6486

The protectors have, according to thottbot, a 3% chance of dropping major healing potions, but I found it to be more in the range of 10%.
On my server (Skullcrusher) one major healing potion sells on the AH for 1g.

In addition to dropping potions, they also drop high-level herbs that can sell on the AH for ~ 10g for a stack of 20.

Another way to make good money……ENGINEERING.

This is actually pretty simple:
High lvl explosives.

People actually buy things such as:
Small Bronze Bomb http://www.thotbott.com/?i=5418 for a good amount of money, way more than the mats cost on the AH.
Also: Heavy Dynamite http://www.thotbott.com/?i=5421

The mats for these are relatively inexpensive, and the bombs and dynamite sell fast! (On my server anyways). People buy the dynamite for extra dps, and the bombs for stunning people.

All you do is buy a stack of 20 wool cloth, which seems to have skyrocketed to about 1g the past couple of months and a stack of 20 stones. Make that blasting powder and enjoy!

You can usually make about a 5-6g profit on the dynamite/bombs after being sold on the AH.

I made ~ 1000g in a week

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July 15, 2010

Jewelcrafting 1-300, For Burning Crusade (World of Warcraft videos)

1-30
Rough Stone Statues (10 Rough Stone) Made 8
Delicate Copper Wire (2 Copper Bars) Made About 40
Prospecting (regular skill-ups to about 50)

30-65
Malachite Pendant (1 Delicate Copper Wire, 1 Malachite) Made about 25
Tigerseye Band (1 Delicate Copper Wire, 1 Tigerseye) Made about 25
Coarse Stone Statue (10 Coarse Stone)
Bronze Setting (2 Bronze Bars)

65-90
Elegant Silver Ring (2 Silver Bars) - Made 28

90-100
Heavy Silver Ring (2 Silver Bars) - Made 10

100-140
Ring of Twilight Shadows (2 Bronze Bars, 2 Shadowgem) Made 36
Heavy Stone Statue (10 Heavy Stone) Made 5

140-155
gold Dragon Ring (1 Jade, 2 gold, 2 Copper Wire) Made 15

155-175, 180-185
Mithril Filigree (2 Mithril Bars) - Made 25

175-180
Solid Stone Statue (10 Solid Stone) Made 5

185-215
Engraved Truesilver Ring (1 Truesilver Bar, 2 gold Bars) Made 42

215-220
Truesilver Commander s Ring (3 Truesilver Bars, 2 Star Rubies, 2 Citrine) Made 5

220-225
Aquamarine Signet (3 Aquamarine, 4 Flask of Mojo) Made 5
(Should have made this from 215 or even 210 orange the whole way to 225 - but I resisted going to farm the Mojo on the test server until I didn t have any choice.)

225-236
Dense Stone Statue (10 Dense Stone) Made 16

236-250
Thorium Setting (3 Thorium Bars) Made 20
Ended up making far more than 20, so could have squeezed a few more points out here, probably 5 or 10.

250-274
Ruby Pendant of Fire (1 Thorium Setting, 1 Star Ruby) Made 30
Probably worth it to keep making this until you run right out of rubies or it turns grey, since you end up with a lot of them from mithril and thorium ore.

274-281
Simple Opal Ring (2 Large Opal, 2 Thorium Bars, 1 Thorium Setting) Made 7

281-285
Glowing Thorium Band (2 Azerothian Diamonds, 1 Thorium Setting, 1 Thorium Bar) Made 4

This is the list of materials I m planning on having on-hand for when the expansion hits. Gems could be substituted for ore of the appropriate level, but some of the low level ones like Shadowgem are dirt cheap at auction now.

80 Rough Stone (4 stacks)
160 Copper Bars (8 stacks)
40 Malachite (2 stacks)
20 Tigerseye (1 stack)
80 Bronze Bars (4 stacks)
80 Silver Bars (4 stacks)
80 Shadowgem (4 stacks)
80 Heavy Stone (4 stacks)
120 gold (6 stacks)
15 Jade (.75 stacks)
50 Mithril Bars (2.5 stacks)
60 Solid Stone (3 stacks)
45 Truesilver Bars(2.25 stacks)
30 Aquamarine (1.5 stacks)
40 Flasks of Mojo (2 stacks)
160 Dense Stone (8 stacks)
20 Star Rubies (1 stack)
100 Mithril Ore (5 stacks)
~200 Thorium Bars (10 stacks)
~250 Thorium Ore (25 stacks)

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July 14, 2010

General Acme Part 3-User Interface (World of Warcraft clips)

So you decided to enter the vast kingdom of Azeroth? You may wonder
how do I level? How do I make money to afford gear and skills? How do
I use the interface that they provide? Well here is a guide to follow!
Just follow some of the simple strategies I've laid out for you and
you'll do just fine!
Index
# Part I-Introduction to World of warcraft, MMORPG, and getting started-Covered in index.cfm?page=topic&topicID=26838&categoryid=20
# Part II-Leveling and gaining Experience-Covered in index.cfm?page=topic&topicID=26838&categoryid=20
# Part III-Making
Money-index.cfm?page=topic&topicID=26667&categoryid=20
# Part IX- Using the Interface/Controls-Covered in here
# Part X-Interacting with others-Covered in Part 4
# Part XI-PVP and Raids-Covered in Part 4

# Part IX- Using the Interface/Controls-

World of warcraft has a very easy to use interface, I have found out
of all interfaces I've used World of warcraft has been the easiest to
adapt to! World of warcraft also uses a WASD(First person shooter
movement) style movement for easy adaptation after clocking in long
hours of Counterstrike. They have it in clear view and your not going
to need to read the manual to get started with this game!
# For your UI, I suggest grabbing a UI mod such as
http://cosmosui.org which I am 100% comfortable with.
Cosmos is easy to use and legal to use unlike most UI modifiers in
other games. While using cosmos they have incorporated adding a second
bar for the mages and priests out there who just don't seem to have
enough space!

* Cosmos has incorporated games into its UI also so while
your traveling or waiting for a buddy to sign up you could play a
little Tic Tack Toe or Four in a row.
* For the fishers out there (great for making money) They have
incorporated a easy fishing which you right click to cast and fast
cast which you will cast as soon as you reel something in!
* For my Healers out there, they have a HUD (Heads up Display) that
keeps you current on your team member's health and your health so you
don't have to glance to the left side of the screen.
* For everyone they have put in a mod that tells you your experience
per hour at your current level, you're current experience per hour
this session. It also tells you the average time till next level after
collecting the data from everyone else that has completed that
level(Must be using most recent version AKA alpha not even beta which
crashes a lot just to warn you).
* You can also upload your equipment profile to thottbot (
http://www.thottbot.com ) to view it online here is
Stifler's(http://thottbot.com/index.cgi?p=Stifler.Bleeding_Hollow]
<a href="http://thottbot.com/index.cgi?p=Stifler.Bleeding_Hollow" target="_blank">http://thottbot.com/index.cgi?p=Stifler.Bleeding_Hollow</a>) I do
not use this mod due to how it is unstable at times when looting a new
item and can bog down your system performance.
* Last but not least one great reason to get cosmos is for /gotocorpse for those of you lazy like me I hate making a corpse run! Cosmos incorporated that neat little command which will run you to your corpse for you!

# The regular UI is also great for those of you who are scared of using a UI modifier. It is also easy to use and is easy to set up for those who have never played a MMORPG and may have stuck to FPS.
# The regular UI has basic components which include the Action bar, the Character portrait, the Experience Meter, latency bar (Ping), and the mini-map.

* The Action bar which is used for casting or using certain skills is located in the lower left hand corner of your screen. For quick casting use keys 1,2,3,4,5,6,7,8,9,0,-,= or basically the top row of your keyboard! I suggest memorizing where you put what for convenience while in battles.
* The Character portrait can tell you important things like your current health and Mana/Rage/Energy which is very important while waging your epic wars so you do not have to make a corpse run!
* The experience meter is another great thing that World of warcraft has in an extremely convenient place. Whether you’re about to log out and you want to check how much experience you have to go before your next level or your mid run it is only a glance a way no needing to open up your character screen!
* Then you have the latency bar, not much to say but this can quickly decide if it is worth staying on! Green is for go in my mind, yellow is for okay but take caution and red is for forget it I’ll be on xbox if you need me!
* Last but certainly not least you have the mini-map, first let’s look at the word mini which means small and map which means basically an object used for navigation. The mini-map doesn’t take up your whole screen and make it easy to follow group members.
* Wrap Up-Make your UI work for you not the other way around, Cosmos is a great interface with a lot of ways to customize it!

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